From non-paying to premium: predicting user conversion in video games with ensemble learning.
Anna GuitartShi Hui TanAna Fernández del RíoPei Pei ChenÁfrica PeriáñezPublished in: FDG (2019)
Keyphrases
- ensemble learning
- video games
- ensemble methods
- game play
- educational games
- computer games
- generalization ability
- game playing
- learning experience
- game design
- random forest
- mutual subspace method
- ensemble classifier
- base classifiers
- unlabeled data
- genetic algorithm
- machine learning
- prediction accuracy
- non stationary
- concept drift
- expert systems
- pattern recognition
- neural network
- data sets