Hear-Through and Mic-Through Augmented Reality: Using Bone Conduction to Display Spatialized Audio.
Robert W. LindemanHaruo NomaPaulo Gonçalves de BarrosPublished in: ISMAR (2007)
Keyphrases
- augmented reality
- head mounted display
- live video
- head mounted
- virtual objects
- mixed reality
- input device
- multimedia
- three dimensional
- real scenes
- computer generated images
- multi user
- virtual reality
- human computer interaction
- real time
- markerless
- promising experimental results demonstrate
- real environment
- user interface
- camera tracking
- molecular structures
- fiducial markers
- tangible interaction