Estimating cybersickness from virtual reality applications.
Lisa RebenitschCharles B. OwenPublished in: Virtual Real. (2021)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- virtual world
- computer graphics
- interactive virtual
- augmented reality
- photorealistic
- multi sensory
- virtual reality technology
- virtual museum
- collaborative virtual environments
- computer animation
- virtual space
- virtual training
- computer interface
- real time
- tangible user interface
- pattern recognition
- data mining