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Simulating the feel of brain-computer interfaces for design, development and social interaction.

Melissa QuekDaniel BolandJohn WilliamsonRoderick Murray-SmithMichele TavellaSerafeim PerdikisMartijn SchreuderMichael Tangermann
Published in: CHI (2011)
Keyphrases
  • social interaction
  • design process
  • brain computer interface
  • competence development
  • design principles
  • social learning
  • user interface
  • information processing
  • healthy subjects
  • social norms