Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being.
Ansgar E. DeppingColby JohansonRegan L. MandrykPublished in: CHI PLAY (2018)
Keyphrases
- social capital
- game playing
- critical mass
- human capital
- information flow
- public sector
- knowledge sharing
- network centrality
- information and communication technologies
- game players
- pac man
- board game
- imperfect information
- online game
- game play
- object oriented
- video games
- computer games
- game theory
- inter organizational
- business process
- knowledge acquisition
- low cost
- social media
- case study
- information systems
- artificial intelligence