SMIL-Based eLearning Wrapper for Incorporating Computer Games on Personalized Multimedia Course Materials.
Elvis Wai Chung LeungFrederick W. B. LiQing LiRynson W. H. LauPublished in: Human.Society@Internet (2005)
Keyphrases
- computer games
- e learning
- multimedia
- content delivery
- multimedia presentations
- multimedia content
- digital video
- learning management systems
- learning materials
- multimedia data
- instructional materials
- learning objects
- multimedia databases
- online learning
- learning environment
- learning technologies
- video games
- learning experience
- feature selection
- game design
- multimedia objects
- digital storytelling
- distance learning
- educational games
- educational software
- video data
- higher education
- game play
- multimedia information retrieval
- learning resources
- metadata
- learning activities
- learning process
- digital libraries
- retrieval scheme
- information extraction
- video content
- game playing
- multimedia retrieval
- learning outcomes
- learning tools