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Towards the Automatic Replication of Gameplays to Support Game Debugging.
Stefano Campanella
Emanuela Guglielmi
Rocco Oliveto
Gabriele Bavota
Simone Scalabrino
Published in:
FaSE4Games@SIGSOFT FSE (2024)
Keyphrases
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game theory
fault tolerant
programming language
fully automatic
distributed databases
fault tolerance
neural network
knowledge management
virtual world
semi automatic
educational games
game theoretic
online game
idea generation