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Development of a walking game for the elderly using controllers of hand buttons and foot boards.
Kyung-Sik Kim
Seong-Suk Oh
Jin-Ho Ahn
Sun-Hyung Lee
Published in:
CGAMES (2012)
Keyphrases
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software engineering
game development
case study
control system
mobile robot
virtual world
game theory
video games
hand gestures
smart home
game playing
game theoretic
assistive technology
mobile games
assisted living
gait patterns