Serious game for physical rehabilitation: Measuring the effectiveness of virtual and real training environments.
Octavian PostolacheFilipe LourencoJosé Miguel Dias PereiraPedro Silva GirãoPublished in: I2MTC (2017)
Keyphrases
- serious games
- virtual environment
- physical environment
- virtual space
- virtual reality
- real environment
- virtual world
- real world
- physical space
- game play
- physical world
- game development
- dynamic environments
- game engine
- learning processes
- learning scenarios
- video games
- digital games
- computer games
- design principles
- game design
- soft skills
- spinal cord injury
- communication skills
- training set
- database systems