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Exploring Human-Robot Interaction Through Telepresence Board Games.
Min Xin
Ehud Sharlin
Published in:
ICAT (2006)
Keyphrases
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human robot interaction
board game
human robot
gesture recognition
virtual environment
perfect information
robot programming
game design
computer games
field of view
humanoid robot
game playing
urban planning
pointing gestures
service robots
natural interaction
tree search
expert systems