Research is formalized curiosity: Use of technology in the classroom is that enough virtual reality project.
Arlette Audiffred-HinojosaFernando Pantoja-BedollaSandra Miranda-LealPublished in: ICETC (2022)
Keyphrases
- virtual reality
- virtual reality technology
- interactive virtual
- virtual environment
- technology enhanced
- primary school
- collaborative virtual environments
- digital museum
- secondary school
- virtual reality environments
- computer graphics
- case study
- collaborative learning
- virtual laboratory
- augmented reality
- virtual world
- technology integration
- three dimensional
- photorealistic
- virtual museum
- professional development
- teacher training
- virtual humans
- visual data mining
- learning community
- virtual training
- online learning
- pattern recognition
- teacher education
- curriculum design
- computer interface
- learning environment