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Exploring physical prototyping techniques for functional devices using .NET gadgeteer.
Steve Hodges
Stuart Taylor
Nicolas Villar
James Scott
John Helmes
Published in:
Tangible and Embedded Interaction (2013)
Keyphrases
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physical world
mobile devices
physical objects
development process
real world
embedded systems
database programming
electronic devices
functional analysis
database
image segmentation
software development
ubiquitous computing
wearable devices