The impacts of social interactions in MMORPGs on older adults' social capital.
Fan ZhangDavid KaufmanPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- social interaction
- social capital
- older adults
- anecdotal evidence
- social support
- information and communication technologies
- social networks
- information flow
- smart home
- computer literacy
- knowledge sharing
- public sector
- user groups
- ambient assisted living
- social media
- assistive technology
- government services
- attitudes toward
- cost effective