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The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems.
Ling-Jyh Chen
Bo-Chun Wang
Wen-Yuan Zhu
Published in:
IEEE Trans. Comput. Intell. AI Games (2010)
Keyphrases
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selection strategies
knowledge based systems
building blocks
design criteria
design issues
selection strategy
design tools
computer systems
complex systems
neural network
feature extraction
reinforcement learning
user interface
design process