An Effective Approach to Teach an Introductory Computer Science Course with Computational Thinking and Flow-Chart Based Visual Programming.
Md Mahmudur RahmanMonir H. SharkerRoshan PaudelPublished in: FIE (2020)
Keyphrases
- visual programming
- computational thinking
- development environment
- user interface
- object oriented
- rapid prototyping
- learning materials
- game design
- programming language
- programming course
- learning tools
- programming tool
- computer programming
- design patterns
- educational games
- video games
- software engineering
- learning strategies
- development tools
- learning objects
- expert systems