Expressing and interpreting emotional movements in social games with robots.
Emilia I. BarakovaTino LourensPublished in: Pers. Ubiquitous Comput. (2010)
Keyphrases
- mobile robot
- multi robot
- social networks
- computer games
- robotic systems
- social media
- social interaction
- game theory
- game play
- cooperative
- personality traits
- emotional intelligence
- human robot interaction
- autonomous robots
- game design
- learning community
- nash equilibrium
- social relationships
- nash equilibria
- knowledge representation
- multi robot systems
- table tennis
- serious games
- game playing
- social behavior
- video games
- service robots
- manipulation tasks
- turn taking
- robotic agents