The Interaction Between Individuals' Immersive Tendencies and the Sensation of Presence in a Virtual Environment.
Cathryn JohnsDavid NunezMarc DayaDuncan SellarsJuan CasanuevaEdwin H. BlakePublished in: EGVE (2000)
Keyphrases
- virtual environment
- virtual characters
- interaction model
- virtual world
- virtual reality
- virtual space
- virtual objects
- natural interaction
- haptic feedback
- haptic interaction
- multi user
- computer graphics
- physical space
- collision detection
- human computer interaction
- physical environment
- virtual humans
- virtual training
- serious games
- social interaction
- virtual agents
- multi agent
- three dimensional