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Making sense of the pandemic: Multiple functions of commercial video games during one year and a half of COVID-19 crisis.

Arianna BoldiAmon Rapp
Published in: Int. J. Hum. Comput. Stud. (2023)
Keyphrases
  • video games
  • commercial games
  • game design
  • computer games
  • learning experience
  • educational games
  • game playing
  • collaborative learning