A Bot Spooler Architecture to Integrate Virtual Worlds with E-learning Management Systems for Corporate Training.
Leonel MorgadoHugo ParedesBenjamim FonsecaPaulo MartinsÁlvaro AlmeidaAndreas VilelaFilipe PeixinhoArnaldo SantosPublished in: J. Univers. Comput. Sci. (2016)
Keyphrases
- virtual world
- management system
- corporate training
- e learning
- higher education
- virtual environment
- online learning
- virtual learning environments
- distance learning
- virtual reality
- higher education institutions
- mixed reality
- computer mediated
- learning environment
- physical world
- learning experience
- knowledge management
- learning resources
- learning objects
- learning materials
- distance education
- virtual communities
- game based learning
- educational institutions
- face to face interactions
- virtual space
- learning management systems
- mobile learning
- collaborative learning
- case study