Design Patterns for Code Reuse in HLS Packet Processing Pipelines.
Haggai EranLior ZenoZsolt IstvánMark SilbersteinPublished in: FCCM (2019)
Keyphrases
- design patterns
- code reuse
- software engineering
- source code
- object oriented
- design principles
- software systems
- object oriented software
- software design
- usage scenarios
- ontology driven
- software evolution
- database driven
- metamodel
- learning objects
- specific problems
- artificial intelligence
- high level
- real time
- data processing
- cooperative
- reverse engineering
- software architecture
- design rationale
- software development