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On the design and player satisfaction evaluation of an immersive gestural game: the case of tortellino x-perience at the Shanghai world expo.
Marco Roccetti
Angelo Semeraro
Gustavo Marfia
Published in:
SIGDOC (2011)
Keyphrases
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virtual world
learning environment
case study
game play
virtual space
learning games
game players
role playing game
virtual environment
case base
game theory
information systems
virtual reality
stock market
video games
multi player