A perceptual approach for stereoscopic rendering optimization.
Abdullah BulbulZeynep CipilogluTolga K. CapinPublished in: Comput. Graph. (2010)
Keyphrases
- view dependent
- global optimization
- high quality
- constrained optimization
- optimization algorithm
- three dimensional
- texture mapping
- high fidelity
- d scene
- computer graphics
- real time
- light field rendering
- augmented reality
- image quality
- stereo images
- human perception
- optimization process
- low level
- optimization model
- image synthesis
- multi objective
- video sequences