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Problem-based Learning (PBL) in Interactive Design: A Case Study of Escape the Room Puzzle Design.
Ping-Yeh Li
Ya-Kuan Chou
Yun-Ju Chen
Ruey-Sen Chiu
Published in:
ICKII (2018)
Keyphrases
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problem based learning
case study
data mining
design principles
learning algorithm
mobile devices
design process
attitudes toward
pre service teachers