On the Evolution of the MCTS Upper Confidence Bounds for Trees by Means of Evolutionary Algorithms in the Game of Carcassonne.
Edgar GalvánGavin SimpsonPublished in: CoRR (2021)
Keyphrases
- evolutionary algorithm
- confidence bounds
- monte carlo tree search
- evolution process
- evolutionary computation
- evolutionary process
- differential evolution
- optimization problems
- multi objective
- differential evolution algorithm
- game playing
- monte carlo
- game theory
- fitness function
- simulated annealing
- game tree
- evaluation function
- decision trees
- multi objective optimization
- virtual world
- nsga ii
- online game
- serious games
- nash equilibria
- markov chain
- objective function