Bridging the Gap Between the Physical and the Virtual in Tabletop Role Playing Games: Exploring Immersive VR Tabletops.
Anastasios NiarchosDimitra PetousiAkrivi KatiforiPantelis SakellariadisYannis E. IoannidisPublished in: ICIDS (1) (2023)
Keyphrases
- role playing game
- virtual space
- virtual reality
- multi touch
- virtual environment
- multi user
- virtual world
- tangible user interface
- computer games
- virtual reality technology
- video games
- online game
- mixed reality
- science learning
- situated learning
- augmented reality
- computer graphics
- multi player
- three dimensional
- single user
- force feedback
- information technology
- synthetic characters
- social interaction
- learning algorithm
- virtual characters
- information systems