Enhancing Mobile Learning Activities by the Use of Mobile Virtual Devices - Some Design and Implementation Issues.
Didac Gil de la IglesiaJesper AnderssonMarcelo MilradPublished in: INCoS (2010)
Keyphrases
- mobile devices
- learning activities
- mobile learning
- mobile technologies
- ubiquitous learning
- mobile phone
- m learning
- smart phones
- mobile applications
- handheld devices
- design and implementation issues
- context aware
- learning environment
- mobile users
- language learning
- augmented reality
- virtual environment
- learning objects
- virtual world
- learning algorithm
- learning scenarios
- learning technologies
- learning experience
- learning objectives
- cognitive skills
- english learning
- game based learning environment