How gamers manage aggression: Situating skills in collaborative computer games.
Ulrika BennerstedtJonas IvarssonJonas LinderothPublished in: Int. J. Comput. Support. Collab. Learn. (2012)
Keyphrases
- computer games
- video games
- game play
- online game
- game developers
- synthetic characters
- game design
- educational games
- school education
- collaborative learning
- higher order thinking skills
- serious games
- commercial games
- game playing
- multi user
- knowledge sharing
- game based learning
- educational software
- game ai
- software engineering
- case study