In-Place Sketching for content authoring in Augmented Reality games.
Nate HagbiRaphaël GrassetOriel BergigMark BillinghurstJihad El-SanaPublished in: VR (2010)
Keyphrases
- augmented reality
- learning games
- virtual objects
- markerless
- virtual reality
- mixed reality
- human computer interaction
- user interface
- real scenes
- multi user
- promising experimental results demonstrate
- real environment
- computer games
- mobile augmented reality
- authoring tool
- e learning
- molecular structures
- head mounted display
- computer generated images
- three dimensional
- multimedia
- tangible interaction
- game design
- camera tracking
- live video
- game play
- user experience
- mobile robot
- mobile devices
- metadata