Wandering in VR Environments by Estimating Head Pose Using an Omnicam.
Shigang LiFumiyoshi IshizawaNorishige ChibaPublished in: PG (2002)
Keyphrases
- head pose estimation
- visual focus of attention
- virtual reality
- pose estimation
- human body pose
- tracking and pose estimation
- virtual environment
- upper body
- gaze direction
- human head
- head movements
- head motion
- dynamic environments
- real world
- rigid body
- eye gaze
- human pose
- single camera
- human body
- head orientation
- camera setup
- virtual reality environments
- viewpoint
- visual tracking
- eye tracking
- augmented reality
- virtual world
- d objects
- three dimensional