Differential Terror Queue Games.
Stefan WrzaczekEdward H. KaplanJonathan P. CaulkinsAndrea SeidlGustav FeichtingerPublished in: Dyn. Games Appl. (2017)
Keyphrases
- game theory
- video games
- state dependent
- nash equilibria
- queue length
- game design
- perfect information
- game theoretic
- game playing
- educational games
- computer games
- steady state
- online game
- loss probability
- waiting times
- game development
- finite capacity
- priority scheduling
- supply chain
- game play
- single server
- arrival rate
- monte carlo tree search
- finite buffer
- queueing theory
- monte carlo
- markov modulated
- markov chain