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Emotion-based Dynamic Difficulty Adjustment in Video Games.
Krzysztof Kutt
Lukasz Sciga
Grzegorz J. Nalepa
Published in:
DSAA (2023)
Keyphrases
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video games
computer games
game design
game play
learning experience
game playing
educational games
learning tools
machine learning
mathematics learning
artificial intelligence
metadata
case study
facial expressions
dynamic environments