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Development of teaching material for cultivating logical thinking ability in a confrontational game system.
Hitoshi Sasaki
Makoto Takeya
Published in:
Systems and Computers in Japan (2001)
Keyphrases
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teaching materials
game development
artificial intelligence
key features
case study
software engineering
game design
game playing
distance education
educational games
thinking skills
data mining
game play
video games
development process
game theory
virtual world