Updating orientation in large virtual environments using scaled translational gain.
Betsy WilliamsGayathri NarasimhamTimothy P. McNamaraThomas H. CarrJohn J. RieserBobby BodenheimerPublished in: APGV (2006)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- learning processes
- collision detection
- physical environment
- virtual characters
- virtual agents
- serious games
- image processing
- real environment
- virtual learning environments
- interaction model
- virtual space
- virtual objects
- video games
- role play
- synthetic characters