Login / Signup
Why is real-time volume rendering no longer a year away?
Arie E. Kaufman
Marty Brady
William E. Lorensen
Frederick L. Kitson
Hanspeter Pfister
Published in:
IEEE Visualization (1998)
Keyphrases
</>
volume rendering
graphics hardware
real time
volume data
volume visualization
processing speed
ray casting
vision system
direct volume rendering
object recognition
general purpose
virtual reality
graphics processing units
texture mapping