Toward game orchestration: tangible manipulation of in-game experiences.
T. C. Nicholas GrahamQuentin BellayIrina SchumannAmir SepasiPublished in: Tangible and Embedded Interaction (2012)
Keyphrases
- game theory
- computer games
- nash equilibrium
- game playing
- game theoretic
- video games
- game play
- case study
- game based learning
- virtual world
- serious games
- imperfect information
- real time strategy games
- educational games
- reinforcement learning
- real time
- online game
- game tree
- nash equilibria
- learning games
- cooperative game
- role playing