VR-MMA: A Virtual Reality Motion and Muscle Sensing Action Game for Personal Sport.
Jeff K. T. TangGreen Y. Y. LeungBismarck K. L. NgJacky Hon-Kit HuiAnthony KongWai-Man PangPublished in: ACE (2016)
Keyphrases
- virtual reality
- computer animation
- virtual world
- virtual environment
- extensive form games
- computer graphics
- augmented reality
- photorealistic
- soccer game
- space time
- virtual space
- three dimensional
- virtual humans
- image sequences
- motion capture
- virtual museum
- moving objects
- virtual reality environments
- multi sensory
- mixed reality
- digital museum
- human motion
- optical flow
- collaborative virtual environments
- digital libraries
- motion tracking
- computer interface
- interactive virtual