Home, sense of place and visitors' intepretations of digital cultural immersive experiences in museums: An application of the "embodied constructivist GTM digital ethnography in situ" method.
Patrizia SchettinoPublished in: Digital Heritage (1) (2013)
Keyphrases
- detection method
- cost function
- similarity measure
- objective function
- high accuracy
- case study
- clustering method
- dynamic programming
- learning environment
- probabilistic model
- support vector machine
- preprocessing
- dimensionality reduction
- collaborative learning
- em algorithm
- data mining
- virtual reality
- segmentation method
- cultural heritage
- digital media
- digital archives