Virtual and Augmented Reality for Teaching Materials Science: a Students as Partners and as Producers Project.
Marie-Luce BourguetXiangyi WangYaxin RanZeyu ZhouYue ZhangMaria Romero-GonzalezPublished in: TALE (2020)
Keyphrases
- augmented reality
- materials science
- face to face collaborative learning
- secondary school
- higher education
- learning environment
- learning games
- engineering education
- virtual laboratory
- virtual objects
- learning community
- distance learning
- high school
- e learning
- teaching methods
- learning process
- virtual reality
- mixed reality
- blended learning
- human computer interaction
- learning platform
- live video
- learning experience
- learning activities
- online learning
- learning analytics
- real environment
- college students
- student learning
- real scenes
- head mounted display
- learning systems
- user interface
- case study
- computer vision
- machine learning
- learning technologies
- virtual world
- virtual environment
- interaction design
- collaborative learning
- tangible interaction