Values for games with two-level communication structures.
Anna B. KhmelnitskayaPublished in: Discret. Appl. Math. (2014)
Keyphrases
- turn taking
- video games
- computer games
- weighted majority
- game theory
- information sharing
- communication networks
- parameter values
- communication systems
- attribute values
- e learning
- information exchange
- game play
- nash equilibrium
- board game
- game tree search
- imperfect information
- communication protocol
- learning environment