Gaining Student Engagement Through Project-Based Learning: A Competitive 2D Game Construction Case Study.
Iñigo Lopez-GazpioPublished in: IEEE Access (2022)
Keyphrases
- project based learning
- case study
- student engagement
- video games
- learning processes
- learning outcomes
- computer assisted
- problem based learning
- game play
- collaborative learning
- student learning
- learning strategies
- high school
- computer science education
- game playing
- virtual learning environments
- learning experience
- computer games
- learning environment
- serious games
- game based learning
- real world
- educational games
- development process
- virtual world
- knowledge management
- learning process
- higher education
- design process
- game design
- social software
- game development
- learning tools
- literature review
- instructional design
- learning styles
- mobile devices