Selfish caching in distributed systems: a game-theoretic analysis.
Byung-Gon ChunKamalika ChaudhuriHoeteck WeeMarco BarrenoChristos H. PapadimitriouJohn KubiatowiczPublished in: PODC (2004)
Keyphrases
- distributed systems
- theoretic analysis
- nash equilibrium
- data replication
- game theory
- fault tolerant
- load balancing
- incentive mechanism
- geographically distributed
- distributed environment
- mobile agents
- distributed computing
- video games
- message passing
- resource allocation
- fault tolerance
- operating system
- game playing
- deadlock detection
- concurrent systems
- real time systems
- mobile computing
- distributed database systems
- prefetching
- computer games
- query processing
- artificial intelligence
- security policies
- data access
- agent based systems
- free riding
- agent technology
- software engineering
- replicated data
- database