Low Level Complexity for Combinatorial Games
Akeo AdachiShigeki IwataTakumi KasaiPublished in: STOC (1981)
Keyphrases
- low level
- high level
- computational complexity
- real time
- database
- higher level
- lower level
- low level features
- human computation
- imperfect information
- nash equilibria
- complexity analysis
- game theoretic
- visual cues
- computer games
- game theory
- visual information
- visual features
- computational cost
- decision making
- genetic algorithm
- neural network
- data sets