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CatchIt, a Development Environment for Transparent Usability Testing.
Gaëlle Calvary
Joëlle Coutaz
Published in:
TAMODIA (2002)
Keyphrases
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development environment
usability testing
strengths and weaknesses
eye tracking
user interface
application development
educational games
development process
database server
serious games
search interface
knowledge base
advantages and disadvantages
databases
case study