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On the Design and Training of Bots to Play Backgammon Variants.

Nikolaos PapahristouIoannis Refanidis
Published in: AIAI (1) (2012)
Keyphrases
  • design process
  • case study
  • user interface
  • online learning
  • evaluation function
  • artificial intelligence
  • semi supervised
  • computer aided
  • design principles
  • engineering design
  • training algorithm
  • design space