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Toward supporting stories with procedurally generated game worlds.
Ken Hartsook
Alexander Zook
Sauvik Das
Mark O. Riedl
Published in:
CIG (2011)
Keyphrases
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game playing
game theory
educational games
video games
news articles
interactive storytelling
nash equilibrium
automatically generated
neural network
computer games
cooperative
data mining
virtual world
learning environment
game design
information systems
online game