04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans.
Jonathan GratchArjan EggesAnton EliënsKatherine IsbisterStacy MarsellaAna PaivaThomas RistPaul J. W. ten HagenPublished in: Evaluating Embodied Conversational Agents (2004)
Keyphrases
- working group
- virtual humans
- design criteria
- case study
- virtual reality
- design methodology
- virtual environment
- computer graphics
- virtual characters
- agent model
- virtual world
- design process
- working conference
- real world
- multi party
- software development
- motion capture
- autonomous agents
- social skills
- three dimensional
- hand held
- s box
- user interaction
- information technology