Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning.
Acey Kreisler BoyceAntoine CampbellShaun PickfordDustin CullerTiffany BarnesPublished in: ITiCSE (2011)
Keyphrases
- digital games
- educational tool
- experimental evaluation
- role playing
- serious games
- learning games
- board game
- computer games
- game theory
- stochastic games
- game development
- learning algorithm
- video games
- game theoretic
- mobile games
- role play
- online learning
- game playing
- teachable agent
- card game
- english vocabulary
- learning platform
- educational games
- nash equilibrium
- learning tasks
- learning systems
- learning process
- learning environment
- case study