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Functional changes in the reward circuit in response to gaming-related cues after training with a commercial video game.
Tobias Gleich
Robert C. Lorenz
Jürgen Gallinat
Simone Kühn
Published in:
NeuroImage (2017)
Keyphrases
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video games
serious games
commercial games
educational games
game play
learning experience
computer games
game design
high speed
learning tools
training phase
game development
game based learning
training set
reinforcement learning
long run
training examples
dynamic programming
game players