Directed Reachability: From Ajtai-Fagin to Ehrenfeucht-Fraïssé Games.
Jerzy MarcinkowskiPublished in: CSL (1999)
Keyphrases
- game theoretic
- game theory
- video games
- game playing
- state space
- computer games
- nash equilibrium
- nash equilibria
- educational games
- digital games
- game design
- imperfect information
- game tree search
- real time
- human computation
- weighted majority
- simulation game
- database
- pure nash equilibria
- online game
- serious games
- learning process
- learning environment
- case study
- e learning
- information retrieval