Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure.
Chris FergusonEgon L. van den BroekHerre van OostendorpSam de RedelijkheidGeert-Jan GiezemanPublished in: Cyberpsychology Behav. Soc. Netw. (2020)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- computer graphics
- augmented reality
- photorealistic
- game theory
- force feedback
- computer animation
- three dimensional
- collaborative virtual environments
- virtual reality technology
- virtual training
- virtual humans
- virtual museum
- multi sensory
- computer games
- tangible user interface
- computer interface
- computer generated forces
- computer vision
- simulation environment
- game playing
- nash equilibrium
- machine learning